Formats & Standards
Dolby Atmos Height Virtualization Dolby Atmos height virtualizer (virtual overhead speakers)
Also known as: Dolby Atmos Height Virtualizer, Dolby Height Virtualization, virtual Atmos, Atmos virtualization, Speaker Virtualizer
Dolby Atmos Height Virtualization is Dolby's processing that creates the sensation of overhead sound from listener-level speakers only, with no ceiling or upward-firing drivers. Per Dolby, it applies height-cue filters to the Atmos overhead audio, then mixes the result into 2 to 7 listener-level channels to suggest either 2 or 4 overhead speakers. It is a different method from Dolby Atmos enabled speakers, which bounce sound off the ceiling.
What Atmos height virtualization is
For sound bars, Dolby's white paper describes two ways of delivering Atmos height effects without ceiling speakers. One is the Dolby Atmos enabled speaker, an upward-firing driver that reflects sound off the ceiling; that method is covered in Dolby Atmos enabled speakers. The other is height virtualization, the subject here. Dolby's soundbar white paper describes it as processing that simulates an immersive experience with fewer speakers: for height, it creates the sensation of sound above you while originating solely from listener-level speakers, and where there are no discrete surround speakers it virtualizes surround as well, to approximate 360-degree audio.
Denon and Marantz list the feature as Dolby Atmos Height Virtualization in their specs and expose it as the Speaker Virtualizer in the menu. The Denon AVR-X3800H, the AVC-A1H and Marantz's Cinema 30 each list "Dolby Atmos Height Virtualization" in their format tables.
How the processing works
Dolby's technical description is specific. Height virtualization applies carefully designed height-cue filters to the overhead audio components before they are mixed into the listener-level speakers, and the filters simulate the spectral cues the human ear imparts to sounds arriving from overhead. For surround virtualization, Dolby uses head-related transfer functions (HRTFs) and cross-talk cancellation to approximate, at the listener's ears, the binaural cues of surround speakers. The filters are equalized so timbre stays natural anywhere in the room.
The input matters. The discrete height elements in an Atmos mix feed the virtualizer, are processed, and are mixed into the corresponding listener-level speakers. Dolby says the virtualizer can work with 2 to 7 listener-level channels to create the sensation of either 2 or 4 overhead speakers. Content encoded in Atmos gives the most realistic effect on a product that delivers the Atmos experience, and the delivery details for streaming Atmos are in DD+ JOC.
Virtual vs upfiring vs ceiling speakers
Each method trades physical hardware for processing. Dolby's installation guidelines say the overhead speaker reference is a 45 degree elevation (30 to 55 degrees allowed), with real overhead or enabled speakers placed at least 3 ft (0.9 m) from the listening position. Enabled speakers need a flat, reflective ceiling between 7.5 and 14 feet, ideally 7.5 to 12 feet. Dolby's soundbar paper repeats the 7.5 to 12 foot ideal and the 14 foot outer limit for upfiring modules. It also says the height layer, a defining aspect of Atmos, requires either enabled speakers or virtual processing, and that an upfiring soundbar starts at a 2.0.2 configuration (2.1.2 with a subwoofer), scaling up to a 7.1.4 package.
Virtualization has no ceiling requirement. Dolby states the height virtualizer is extremely flexible and does not require any special room considerations, and that all viewers in the seating area get an enhanced height sensation. Its setup advice is to place the soundbar below the television at approximately ear level and orient the seat to face the television, with no obstructions between the bar and the listener. Dolby is silent on how the effect compares in strength with real overhead speakers; no measurement I fetched ranks them, so treat claims that virtual equals real as unproven. Dolby does say Atmos content gives its most realistic effect on a product that delivers the full Atmos experience.
Which AVRs and soundbars
On receivers, the Denon AVR-X3800H lists Atmos Height Virtualization and DTS Virtual:X with 9 power amps, 105 W per channel and 11.4 processing channels. The Marantz Cinema 30 lists it with 11 powered channels, 140 W per channel and 13.4 processing channels, and the Denon AVC-A1H with 15 power amps, 150 W per channel and 15.4 processing channels. Denon's AVR-S970H manual describes the Speaker Virtualizer as enhancing the surround and height channels to create an enveloping virtual surround effect, on by default, available in Dolby Atmos or Dolby Surround modes. Per that manual it is usable when you are not using height, ceiling or Atmos enabled speakers, or when you are not using surround speakers.
On soundbars, a Dolby Atmos badge does not tell you which method is used. The SoundGuys spec table for the Sony HT-S2000 lists 3.1 channels, Dolby Atmos and DTS:X support, and 0 up-firing drivers, so its height effect cannot come from ceiling reflection. Check the driver count, not the logo. A related processing format with the same goal is DTS Virtual:X.
Worked example
You have a 5.1 receiver such as the AVR-X3800H with five speakers and no ceiling speakers. Play an Atmos stream. The decoder extracts the overhead elements, the virtualizer filters them with height cues, and the processed audio is mixed into your five ear-level speakers. You hear overhead cues, but the sound still physically comes from the 5 speakers at 3.9 ft.
Now add two upfiring modules, giving you a 5.1.2 layout with 7 amplified channels. Per Denon's manual, the virtualizer is intended for systems without height speakers, so with real height drivers connected it is not the tool to use. That is the practical rule: virtualize when you cannot add height hardware, such as an apartment where drilling is off the table (see renter-friendly Atmos), and use real height speakers when you can. For layout counts, see 5.1.2 vs 7.1.4.
Sources
- [1]
- [2]Dolby Atmos Home Theater Installation Guidelines (Dec 2018)Dolby Laboratories (mirrored copy), 2018Primary spec
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- [4]
- [5]
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- [7]